{" or ":" atau ","Acceleration a (m/s²)":"Percepatan a (m/s²)","Acrylic (PMMA)":"Akrilik (PMMA)","Air":"Udara","Angle of incidence (degrees from the normal)":"Sudut datang (derajat dari garis normal)","At infinity":"Di tak terhingga","at {0} s":"pada {0} dtk","bent away from the normal":"dibelokkan menjauhi garis normal","bent towards the normal":"dibelokkan mendekati garis normal","Converging lens or concave mirror":"Lensa konvergen atau cermin cekung","Critical angle":"Sudut kritis","Crown glass":"Kaca crown","Custom":"Kustom","Diamond":"Berlian","Displacement s (m)":"Perpindahan s (m)","Diverging lens or convex mirror":"Lensa divergen atau cermin cembung","Enter a focal length and an object distance above zero.":"Masukkan panjang fokus dan jarak objek yang lebih besar dari nol.","Enter a speed above zero, an angle from −90° to 90°, a height of zero or more, and gravity above zero.":"Masukkan kecepatan yang lebih besar dari nol, sudut dari −90° hingga 90°, ketinggian minimal nol, dan gravitasi yang lebih besar dari nol.","Ethanol":"Etanol","Fill in exactly three of the five values and leave the other two empty; you have filled in {0}.":"Isi tepat tiga dari lima nilai dan biarkan dua lainnya kosong; Anda telah mengisi {0}.","Final velocity v (m/s)":"Kecepatan akhir v (m/s)","First medium":"Medium pertama","Flint glass":"Kaca flint","Focal length (cm, positive)":"Panjang fokus (cm, positif)","Gravity (m/s²): 9.81 on Earth, 1.62 on the Moon":"Gravitasi (m/s²): 9.81 di Bumi, 1.62 di Bulan","Ice":"Es","Image":"Bayangan","Image distance":"Jarak bayangan","Image height":"Tinggi bayangan","Impact speed":"Kecepatan tumbukan","Initial velocity u (m/s)":"Kecepatan awal u (m/s)","inverted":"terbalik","Kinematics calculator (SUVAT)":"Kalkulator kinematika (SUVAT)","Launch angle (degrees above horizontal)":"Sudut peluncuran (derajat di atas horizontal)","Launch height (m)":"Ketinggian peluncuran (m)","Launch speed (m/s)":"Kecepatan peluncuran (m/s)","Lens equation calculator":"Kalkulator persamaan lensa","Lens or mirror type":"Jenis lensa atau cermin","Light changes direction where it crosses into a material with a different refractive index: n₁ sin θ₁ = n₂ sin θ₂, with angles measured from the normal, the line at right angles to the surface. Going into a denser medium it bends towards the normal. Going into a less dense one it bends away, and beyond the critical angle it cannot leave at all, which is how optical fibres and the sparkle of diamonds work. The indices are for yellow light; they vary slightly with colour.":"Cahaya berubah arah saat memasuki material dengan indeks bias berbeda: n₁ sin θ₁ = n₂ sin θ₂, dengan sudut diukur dari garis normal, yaitu garis yang tegak lurus terhadap permukaan. Saat memasuki medium yang lebih rapat, cahaya dibelokkan mendekati garis normal. Saat memasuki medium yang kurang rapat, cahaya dibelokkan menjauhinya; jika sudutnya melampaui sudut kritis, cahaya tidak dapat keluar sama sekali. Prinsip inilah yang digunakan serat optik dan menyebabkan berlian berkilau. Indeks ini berlaku untuk cahaya kuning; nilainya sedikit berbeda menurut warna.","light passes into a denser medium at any angle":"cahaya memasuki medium yang lebih rapat pada sudut berapa pun","Magnification":"Perbesaran","Maximum height":"Ketinggian maksimum","None":"Tidak ada","Object distance (cm)":"Jarak objek (cm)","Object height (cm, optional)":"Tinggi objek (cm, opsional)","Projectile motion calculator":"Kalkulator gerak proyektil","Range":"Jangkauan","Ray diagram":"Diagram sinar","real image, on the far side":"bayangan nyata, di sisi berlawanan","Refraction angle":"Sudut bias","Refraction at the boundary":"Pembiasan pada batas medium","Refractive index n₁ (first medium)":"Indeks bias n₁ (medium pertama)","Refractive index n₂ (second medium)":"Indeks bias n₂ (medium kedua)","Refractive indices are 1 or more, and the angle is from 0° to just under 90°.":"Indeks bias harus bernilai 1 atau lebih, dan sudut harus dari 0° hingga sedikit di bawah 90°.","Sapphire":"Safir","Second medium":"Medium kedua","Snell's law calculator":"Kalkulator hukum Snell","the angle is above the critical angle, so all light reflects":"sudutnya melebihi sudut kritis, sehingga seluruh cahaya dipantulkan","The five SUVAT equations hold when acceleration is constant: v = u + at, s = ut + ½at², s = vt − ½at², v² = u² + 2as, and s = (u + v)t ÷ 2. Each leaves out one of the five quantities, so any three known values give the other two. Choose a positive direction and keep to it: an object thrown upwards with gravity acting down has a negative acceleration.":"Lima persamaan SUVAT berlaku saat percepatan konstan: v = u + at, s = ut + ½at², s = vt − ½at², v² = u² + 2as, dan s = (u + v)t ÷ 2. Masing-masing tidak memuat salah satu dari lima besaran, sehingga tiga nilai yang diketahui dapat digunakan untuk mencari dua nilai lainnya. Pilih arah positif dan gunakan arah tersebut secara konsisten: objek yang dilempar ke atas dengan gravitasi ke bawah memiliki percepatan negatif.","the object is at the focal point, so the rays leave parallel":"objek berada di titik fokus, sehingga sinar keluar secara paralel","The path of the projectile":"Lintasan proyektil","The thin lens equation 1/f = 1/do + 1/di links the focal length with the object and image distances, and the magnification is −di ÷ do. With the convention used here, a real image has a positive distance and forms on the far side of a lens, and a negative distance means a virtual image you see through the lens. The same equation holds for curved mirrors, with a concave mirror converging. Diverging lenses always give a smaller, upright, virtual image.":"Persamaan lensa tipis 1/f = 1/do + 1/di menghubungkan panjang fokus dengan jarak objek dan bayangan, sedangkan perbesarannya adalah −di ÷ do. Dengan konvensi yang digunakan di sini, bayangan nyata memiliki jarak positif dan terbentuk di sisi berlawanan lensa, sedangkan jarak negatif berarti bayangan maya yang terlihat melalui lensa. Persamaan yang sama berlaku untuk cermin lengkung, dengan cermin cekung yang bersifat konvergen. Lensa divergen selalu menghasilkan bayangan maya yang lebih kecil dan tegak.","These values have no solution with time running forward: check the signs, for example a negative acceleration for an object slowing down.":"Nilai-nilai ini tidak memiliki solusi jika waktu berjalan maju; periksa tandanya, misalnya percepatan negatif untuk objek yang melambat.","Time of flight":"Waktu di udara","Time t (s)":"Waktu t (s)","Total internal reflection":"Pemantulan internal total","two answers: the object passes the same point twice, going up and coming down":"dua jawaban: objek melewati titik yang sama dua kali, saat bergerak naik dan turun","upright":"tegak","Used: {0}":"Digunakan: {0}","Vacuum":"Vakum","virtual image, on the same side as the object":"bayangan maya, di sisi yang sama dengan objek","Water":"Air","Without air resistance the horizontal speed stays constant and gravity slows the climb, so the path is a parabola. From level ground, 45° gives the longest range; from a height, a slightly lower angle goes further. Real balls fly shorter, because drag grows with speed. The impact speed follows from energy: v² = u² + 2gh.":"Tanpa hambatan udara, kecepatan horizontal tetap konstan dan gravitasi memperlambat gerakan ke atas, sehingga lintasannya berbentuk parabola. Dari permukaan datar, sudut 45° menghasilkan jangkauan terjauh; dari ketinggian, sudut yang sedikit lebih kecil menghasilkan jarak lebih jauh. Bola nyata melayang lebih pendek karena hambatan udara meningkat seiring kecepatan. Kecepatan tumbukan diperoleh dari energi: v² = u² + 2gh.","{0} is not a number.":"{0} bukan angka.","{0}° below horizontal":"{0}° di bawah horizontal"}